Как давний тестировщик игр Bethesda, я видел немало сбоев и ошибок, которые заставили бы съежиться даже самых стойких геймеров. Но сегодня, когда я углубляюсь в это последнее примечание к патчу, это похоже на глоток свежего воздуха!
Команда FOLON недавно представила обновление 1.02 для созданного фанатами пакета расширения Fallout: London DLC для Fallout 4. Журнал обновлений показывает, что оно включает более 300 корректировок, улучшений и модификаций. Вот подробное изложение того, что нового.
Проще говоря, патч 1.02 решает проблему с неверными объемами уровня детализации (LOD), обнаруженными в игре. Эта проблема вызывала проблемы с файлами сохранения в мирах Ислингтон, Дамп, IWM и Сент-Полс. Чтобы это исправить, необходимо переработать LOD в этих игровых средах. Следовательно, изменения также будут воссоздавать данные предварительной визуализации (Previs) и предварительно объединенные. Это должно помочь устранить случайные сбои и проблемы с видимостью в игре.
Это обновление также включает более сотни изменений в структуру сетки. Геймеры должны ожидать повышения производительности благодаря этим улучшениям сетки, а также разрешению зависаний перед объединением. Более того, они могут рассчитывать на решение проблем с различными сетками столкновений, что приведет к более плавному игровому процессу и устранению потенциальных сбоев.
Как уже было сказано, количество исправлений огромно. Так что я больше не буду тратить ваше время. Fallout: London автоматически обновится до последней версии. Ниже вы также можете найти полный список изменений, а также последний трейлер.
Прежде чем закончить, я должен отметить, что мод ВСЕ ЕЩЕ не совместим с обновлением следующего поколения Fallout 4. Так что да, вам все равно придется использовать его более раннюю версию.
Наслаждайтесь и следите за обновлениями!
Примечания к выпуску обновления 1.02 для Fallout London
Major Fixes:
- Unexpected broken LOD clip volumes have now been identified and removed across the board:
This should fix save corruption/save file issues in Islington world, Dump world, IWM World and St pauls world.
This requires a rework of the LOD in these worldspace. (Check 3D Section for more information)- Previsbine (PRP) regeneration:
Previs and Precombines have been regenerated for the project. Requires further testing on completion.
This should fix various random/repeatable crashes and previsibility issues (Culling issues, Check 3D Section for more information)Quest Fixes to the following:
- “Lands of the Seraph”
- “Fidei Defensor”
- “Cold Case”
- “Heavenslayer”
- “Lay of the Land”
- “All to Pot”
- “Green and Pleasant Land”
- “Taking Initiative”
- “Nature Adores A Crab”
- “You Only Live Twice”
- “Parliament of Fools”
- “Hurly Burly”
- “Lost and Won”
- “Meeting in Millwall”
- “Prison Break”
- “The Train Job”
- “Direct Action”
- “Clearing House”
- “Pizza for Jordan”
- “Gordon’s Alive”
- “Black”
- “Tea for Tomb”
- “L’appel du Vide”
- “A-maze-ing”
- “A View To Kill”
- “The Sneering Imperialist”
- “Gone Gourd”
- “Chimney Swept”
- “Sisyphus”
- “Stranger In A Strange Land”
- “The Writing on the Wall”
- “All the World’s a Stage”
- “Special Performance”
- “Das Boote Von Anderen”
- “Colonial’s Finest”
- “Trumpet For Edith”
- “Living on a Thin Line”
- “The Queen’s Army”
- “Mad Jack Unchained”
- “Going for Gold”
- Kiera’s recruitment quest
- “Saint of Style”
- “The Firm”
- “Scylla”
- “Glad Tidings”
- “Dolls Of The Deep”
- “Made from Girders / Learn about Nuka-Cola and Ion Brew”
- “Barrow Boy (Nick the Fence Misc Quest)”
- “It Rises in the East”
- “Water Woes”
- “What’s In A Name”
- “Changing the Barrel”
- “Fashion Terrorism”
- “Arms Race”
- “Welcome to the Vagabonds”
- “Answers at Last”
- “Syringe for Alanah”
- “Where Women Glow and Men Plunder”
- “Memories of Syd”
- “Syndication”
- “Revenge, Thy Name Is Fury”
- “Don’t Set the World on Fire”
- “A Roar in the Waves”
- “Weapon for the Crazy Hermit Andy”
- “Supplies for Tim the Roundel”
- “Westminster Tour”
- “Pub Crawl”
- “Food for Thought”
- “Isle of Dogs”
- Vagabonds Kick Out
- Vagabond Generic Dialogue
- Syndicate Kick Out
- “TERRY” / “Lesson Plan”
- “Lesson Plan”
- “The Other Other White Meat”
- “It’s Coming Home”
- “Becoming Respectable”
- “Election Night Special”
- “A Taste Of Gold”
- “Out of the Shadows”
- “Tea Leaf”
- “Self-Preservation Society”
- Westminster Rumours
- “The Lost Tommies”
- “Inquire about a Choir”
- “Magic Milk”
- “Knight of the Cart”
- “Cable Street Woes”
- “Temple Troubles”
- “Swan and Mitre”
- Roundel Generic Dialogue (Folon_DialogueGenericRoundels)
- “Pictures of Walls”
- “Boracic Lint” (Get Godric’s money back)
- “Artefact for Peru”
- “Fixer Upper”
- “Fair is Foul”
- “Choose Life”
- Miller’s Men Generic Dialogue
- (Folon_DialogueGenericMillersMen)
- Camelot questline
- Angel questline
- Barry the Boat
- Companion quest fixes
- Conditions on some rumours fixed to not use the
- GetQuestCompleted condition, which also counted fail states as completions
- Fixed grammatical errors thoughout the game
Gameplay/Stat Tweaks:
- Perks/Traits/Afflictions
- Scrapper perk descriptions changed to UK English spellings
- Archie can now properly utilise his Street Urchin perk on master locks
- Sleepwalker trait no longer lets you access the Bank of England worldspace before discovering it
- Puritan trait debuff is now triggered by the use of cigarettes
- Fixed error in description of Sneering Imperialist perk
- Fixed vanilla bug/quirk where the intelligence requirements on ranks 3 and 4 of the Chemist perk were lower than its prerequisites
- Heavy Handed perk now works as intended
- The message boxes for Lab Rat and Railway Spine afflictions now say the accurate percentages
- Rank 2 of the Slayer perk now stacks correctly with Rank 1
- The Numbskull trait can no longer be picked at the start of the game if the player has intelligence of 4 or above
- The Numbskull trait now correctly displays on the player’s Atta-Boy
- New temporary perk created for when you donate to a St Paul’s Sanctuary alms box, which gives you a 5% XP bonus for a limited time
Other
- DLC Block – removed unusable DLC legendaries
- DLC Block – renamed Jangles the Moon Monkey to Bojo the Mars monkey in manufacturing terminal
- DLC Block – Vault-Tec manual now unlocks vault tec workshop settlement items
- Folon_PACK_SandboxWeaponDrawn – Changed from 1000 to 1024
- Radger LoadScreen Fixed
- MagazineAstoundinglyAwesomeTales LoadScreen grammar and spelling Fixed
- HMG LoadScreen Fixed to make sense with the lore
NPC/Actor Tweaks:
- Atkins robots can no longer eaten with cannibal perk
- Prisoner (Folon_NPC_EastminsterSlave03) renamed to ‘Randall’, added Bliss to inventory
- Rachel now has an AI package so she sandboxes after ‘Scylla’
- Ferryman now has an AI so he sandboxes after ‘Food for Thought’
LCharRaiderMixedEquipment has Power Armoured Radier Version removed- Chief Mouser created
- Doll Salesman in Bazaar set to be a vendor
- Folon_LLI_JackTarRange001 fixed for Jack Tars to not have duplicate guns
- Alban given laser gun
- Folon_NPC_IODSMohammed given agressive stance, stat changes and now owns his shop items
- Raheem now has hands
- Folon_NPC_ForgedIsembard Saugus key removed
- Hooligan Boss given CK names to match their titles
- Bookie given
- Folon_Weap_UniqueServiceRifleLeeEnfieldArtDeco
- Bloatmother XP tweaked
- Beefeater Serjeant aggression fixed
- Fixed Ruperts Voice Type
- Tommy Watchman ammo fixed to be random
- Most Mittenclaws are heavily armoured fixed to “Most Mittenlurks are heavily armoured”
- Removed the TeammateDontUseAmmoKeyword from Archie
- Changed Level Multiplier 5 to 1 for Archie
- Changed Folon_LvlRoundheadMelee Face templates
- Whittaker disabled temporarily
- Nick the Fence weapon and ammo fix
- Pat Slam no longer sandboxes in the institute lobby
- Folon_LvlCultistNewham varients now fixed with correct factions, including Gehenna
- Gentry Prison guards give XP
- Created death items for all Thamesfolk
- Created Caulsdon
- Created Roy
- Created Ray
- Created Helen
- Created Scout Turney
- Created Scout Raquel
- Beefy is now protected
- Bartender Lawrence No Weapon Fixed
- Scavenger Alsatian’s now exist and don’t aggro Scavenger
- Various AI data tweaks
- Renamed “Statue” NPCs to prep for “Interesting NPCs”
- Tommies now walk around with drawn weapons rather than idling
- Pvt Tommy is now able to help allies
- Folon_NPC_COLSybil now has a pondering orb
- Colonel George Major AI data changed, Keywords and Given Ammo + Weapon tweak
- Folon_NPC_ProtectronSirenhead – Now Frenzied
- Major Jonathan Allen given Ammo, Keywords + Weapon tweak
- “Fat Rob”, Chris, Kit now given Tommy Ranks, upgraded AI, Weapons and Armour
- Folon_NPC_LvlRaider_COM_MadJack_MyraHusband * Naming convention changed
- StatueChurchill NPC renamed and turned into Officer
- Folon_KEYM_TOLCrownKey added to RavenMaster
- Folon_TEAM_NikkiQuest renamed in Creation Kit and Folon_TEAM_Nikki renamed to Officer Peat
- Renamed and placed Gavin Buzzcock
- Created Jim-Bob Fruitbat
- Sorted the Scouts names out by giving “Scout” Prefix
- Second Lieutenant Rogers no longer essential
- Roland given weapon
- Legendary Feral Ghoul Stalker renamed from Dryad Ambush List
- Folon_LvlIODSProtectron – AI Data Fixed, now Aggressive and reacts to Any Crime
- Damaged Hazmat suit added to LLs
- Legendary Radscorpion spawning instead of a regular Famished fixed
- Charlie Hooper now has a trade list
- Fixed Edward Fletcher trade list not buying some meats
- Fixed Nick the Fence trade menu not showing at certain times of the day
- Made it so the innkeeper in the Greenwich Dome lobby actually functions as an innkeeper
- Hooligans, Jack Tars, and Scavengers now have a few “Hello” lines, so peaceful variants aren’t just silent when you talk to them
- Fixed the Pilgrim’s bartender’s scrambled dialogue
- Gendered Tommy lines now have correct conditions
- Bishop Whaler’s default dialogue now correctly loops back, instead of ending after each question
- Arlo no longer respawns
- Fluffy the Womble no longer respawns
LD Art & Technical:
- Hundreds of fixes to the following world spaces and boroughs:
- Bank Of England World
- Bromley Borough
- Bromley Glades World
- Camden Borough
- Camden World
- City Of London (COL) Borough
- Covent Garden World
- Croydon Borough
- Dump World
- Eastminster Borough
- Greenwich Borough
- Hackney World
- Islington World
- Imperial War Museum (IWM) World
- # LD Art & Technical:
- – Hundreds of fixes to the following world spaces and boroughs:
- * Bank Of England World
- * Bromley Borough
- * Bromley Glades World
- * Camden Borough
- * Camden World
- * City Of London (COL) Borough
- * Covent Garden World
- * Croydon Borough
- * Dump World
- * Eastminster Borough
- * Greenwich Borough
- * Hackney World
- * Islington World
- * Imperial War Museum (IWM) World
- * Lambeth Borough
- * Lewisham Borough
- * Newham Borough
- * Southwark Borough
- * St Pauls World
- * Tower Hamlets Borough
- * Wandsworth Borough
- * Westminster World
- – Miscellaneous
- * Folon_SCOL_Trash122 – Removed
- * New Folon specific Blood Can now placed around world
- * Drinking fountains now replaced with Rad Fountains
- * DN081_FishTray01 removed from cells
- * Ref OfficeFileCabinet03 with Wilson’s Atomatoy’s Card removed
- * All FOLINTWestminsterScienceMuseum plauqes edited to be shorter
- * East End Off-Licence warmite fixed and map marker fixed
- * Folon_LQEastminster104_TCW_FootLocker set to non-respawn
- * Carryweight coaster in Crypt on the Green is no longer marked as owned
- * SubDoors01 + 02 Collision Markered
- * Arcjet Project Manager’s Password Removed
- * Done a huge wave of setting doors with certain lockstates in interiors to not respawn, to avoid quest breakages
- * All borough checkpoint gates set to not respawn
3D Art & Animation:
- – Over one hundred mesh fixes:
- * Various improvements to meshes to increase performance and fix precombine crashes
- * Various collision meshes fixed both to improve gameplay and fix potential crashes
- – LOD Updates:
- * Identified and fixed all missing LOD materials for material swaps across all worldspaces – (Implementation still happening)
- * New/Missing LOD textures and materials generated
- * Mushroom meshes optimized for LOD
- * Weeping willow trees improved
- * Regeneration of LOD with much higher detail texture atlas (This will increase the size of the LOD files but improve visual quality and performance)
- * A massive rework of the “Mega meshes” is happening (These are the large meshes used to display a seporate worldspaces LOD which may be causing dump load crashes)
- – Previsbine Update
- – Outfits updated: Left Arm invisibility fix:
- * Vanilla Left Arm Leather Armor (M&F)
- * Gatherer Rags (M&F)
- * Heavy Riot Police Left Arm (M&F)
- – Helmet Invisibility fix:
- * Police Helmet (M&F, removed weird PA light mesh)
- – Thamesfolk face gen race fixes:
- * Tinting data and other facegen data should now work correctly with the thamesfolk race
- * We can now generate facegen data for the Thamesfolk to improve performance
- * Thamesfolk race now supports full tinting changes and facepaints/details
- – Hundreds of body part fixes for hair and other parts
- – Various items added to the crafting workshop for settlements
- – Balisong: Longer delay until Knife Tricks Idle Animation
- – Balisong: Knife Tricks Animation have significantly less camera movement
- – Balisong: Quicker First Person attacks and Unequip Animations
- * Previs and Precombine regeneration is happening to reflect all level design and collision fixes
- * This should further improve performance and stability as some meshes where not optimized for this process and may have been causing crashes
- – New Churchill statue added to Parliament Square
- – Sten animations fixed
- – Warmite shipment fixed
- – Cigar attire workbench fixed
- – SRMG reflex sights fixed
- – Martini henry receiver mesh fixed
- – Martini henry crafting requirements fixed
- – Mystery meat dog food can
- – Added new model for Thamesfolk mystery meat can
- – Cigar workbench fixed
- – Dog beds fixed to not scale for Horses and Dogs
- Fixed Angel sights
- Can no longer make Beer Mat display until after Pub Crawl
- Fixed issue where Phil’s display would spawn more beer mats every time the cell loaded
- Folon_VehiclesBoat2Skiff1 – Fixed missing texture and flickering issue
- London’s Outfitter signs (SignWright’sInn) – UVs edited to fix overlap with other signs
- SignConcordSandL(01-05) – UVs edited to fix overlap with other signs
- Implemented Charlie’s replacment Beer Taps
- Cerulean Meadows Painting Fixed
- Angel DNA Extractor changed for Serum model
2D Art:
- Dog Food cans retextured
- ‘Vaulzon’ removed from cardboard boxes
- ‘Paul Revere’ text removed from Paul_Revere_Statue_01
- Corrected grammar on Fracking posters
- Corrected spelling on ‘Wolfy’s Terminal Exchange’ ghosted sign
- SignsStores01 retextures (Royal Opera House, Royal Albert Hall, New Cross Shopping Centre)
- Worker Overalls – fixed specular map
- Westminster Station underground entrance sign changed to say more generic ‘Public Subway’
- Beer Taps retextured
- Unused Domesday burnt book texture replaced with generic red
Audio/Voice Tweaks:
- Dialogue:
- Missing dialogue fixed for various NPCs
- Accidental flub ups have been fixed in dialogue!
- Additional Holotape dialogue implemented
- KemPharm Offices” / “KemPharm Research Lab Holotape years fixed
- Worldspace audio:
- Fixes to music in certain cells not triggering correctly
- Fixes to rain sounds for weather where they were silent
- Westminster ambient chatter fades out quicker to prevent repetition
- Sound Design:
- Sten mods with powerful receiver and hardened piercing receiver won’t incorrectly add autofire
- Bren gun has audio fixed for fire
- Lewis gun has laser and plasma sounds fixed
- Music:
- Combat music has been turned down overall, to be more in-line with ambient music.
Miscellaneous:
- Fixed various terminal text
- Fixed various book text
- Fixed various message text
- Other:
- Weapons_Arrow and Weapons_WoodBow loading screens should no longer be rotatable
- ‘Synths killed’ stat changed to ‘Angel Spies killed’
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2024-10-19 01:39